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PyTorch 1.x Reinforcement Learning Cookbook

You're reading from   PyTorch 1.x Reinforcement Learning Cookbook Over 60 recipes to design, develop, and deploy self-learning AI models using Python

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Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781838551964
Length 340 pages
Edition 1st Edition
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Author (1):
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Yuxi (Hayden) Liu Yuxi (Hayden) Liu
Author Profile Icon Yuxi (Hayden) Liu
Yuxi (Hayden) Liu
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Reinforcement Learning and PyTorch 2. Markov Decision Processes and Dynamic Programming FREE CHAPTER 3. Monte Carlo Methods for Making Numerical Estimations 4. Temporal Difference and Q-Learning 5. Solving Multi-armed Bandit Problems 6. Scaling Up Learning with Function Approximation 7. Deep Q-Networks in Action 8. Implementing Policy Gradients and Policy Optimization 9. Capstone Project – Playing Flappy Bird with DQN 10. Other Books You May Enjoy

Creating a multi-armed bandit environment

Let’s get started with a simple project of estimating the value of π using the Monte Carlo method, which is the core of model-free reinforcement learning algorithms.

The multi-armed bandit problem is one of the simplest reinforcement learning problems. It is best described as a slot machine with multiple levers (arms), and each lever has a different payout and payout probability. Our goal is to discover the best lever with the maximum return so that we can keep choosing it afterward. Let’s start with a simple multi-armed bandit problem in which the payout and payout probability is fixed for each arm. After creating the environment, we will solve it using the random policy algorithm.

How to do it...

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