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Python GUI Programming with Tkinter

You're reading from   Python GUI Programming with Tkinter Develop responsive and powerful GUI applications with Tkinter

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788835886
Length 452 pages
Edition 1st Edition
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Author (1):
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Alan D. Moore Alan D. Moore
Author Profile Icon Alan D. Moore
Alan D. Moore
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Table of Contents (17) Chapters Close

Preface 1. Introduction to Tkinter FREE CHAPTER 2. Designing GUI Applications with Tkinter 3. Creating Basic Forms with Tkinter and ttk Widgets 4. Reducing User Error with Validation and Automation 5. Planning for the Expansion of Our Application 6. Creating Menus with Menu and Tkinter Dialogs 7. Navigating Records with Treeview 8. Improving the Look with Styles and Themes 9. Maintaining Cross-Platform Compatibility 10. Creating Automated Tests with unittest 11. Improving Data Storage with SQL 12. Connecting to the Cloud 13. Asynchronous Programming with Thread and Queue 14. Visualizing Data Using the Canvas Widget 15. Packaging with setuptools and cx_Freeze 16. Other Books You May Enjoy

Tkinter's event queue

As we discussed in Chapter 10Creating Automated Tests with unittest, many tasks in Tkinter, such as drawing and updating widgets, are done asynchronously, rather than taking immediate action when called in code. More specifically, the actions you perform in Tkinter—clicking a button, triggering a key bind or trace, resizing a window—place an event in the event queue. On each iteration of the main loop, Tkinter pulls one event from the queue and executes it.

Tasks in the event queue are roughly prioritized as regular or do-when-idle (often just called idle tasks), meaning they are to be run when every regular task in the queue has been done. Most drawing or widget-updating tasks are idle tasks, while actions like callbacks are, by default, regular priority.

Because of this, a callback task that blocks for an extended period of time...

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