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.NET Design Patterns

You're reading from   .NET Design Patterns Learn to Apply Patterns in daily development tasks under .NET Platform to take your productivity to new heights.

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781786466150
Length 314 pages
Edition 1st Edition
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Authors (2):
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Praseed Pai Praseed Pai
Author Profile Icon Praseed Pai
Praseed Pai
Shine Xavier Shine Xavier
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Shine Xavier
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Toc

Table of Contents (15) Chapters Close

Preface 1. An Introduction to Patterns and Pattern Catalogs 2. Why We Need Design Patterns? FREE CHAPTER 3. A Logging Library 4. Targeting Multiple Databases 5. Producing Tabular Reports 6. Plotting Mathematical Expressions 7. Patterns in the .NET Base Class Library 8. Concurrent and Parallel Programming under .NET 9. Functional Programming Techniques for Better State Management 10. Pattern Implementation Using Object/Functional Programming 11. What is Reactive Programming? 12. Reactive Programming Using .NET Rx Extensions 13. Reactive Programming Using RxJS 14. A Road Ahead

Decorator pattern in the .NET BCL


The decorator pattern attaches additional responsibilities to an object dynamically. The inheritance is always not feasible, because it is static and applies to an entire class. Decorators provide a flexible alternative to sub-classing for extending functionality. The pattern helps add behavior or state to individual objects at runtime. The .NET Framework uses decorators in the case of stream processing classes. The hierarchy of stream processing classes are as follows:

  • System.IO.Stream
    • System.IO.BufferedStream
    • System.IO.FileStream
    • System.IO.MemoryStream
    • System.Net.Sockets.NetworkStream
    • System.Security.Cryptography.CryptoStream

The following code snippets show how one can use FileStream to read contents from an operating system disk file:

    using (FileStream fs = new FileStream(path, FileMode.Open))  
    { 
      using (StreamReader sr = new StreamReader(fs))  
      { 
        while (sr.Peek() >= 0)  
        { 
          Console...
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