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Music for Film and Game Soundtracks with FL Studio

You're reading from   Music for Film and Game Soundtracks with FL Studio Learn music production, compose orchestral music, and launch your music career

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Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803233291
Length 266 pages
Edition 1st Edition
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Author (1):
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Joshua Au-Yeung Joshua Au-Yeung
Author Profile Icon Joshua Au-Yeung
Joshua Au-Yeung
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Table of Contents (13) Chapters Close

Preface 1. Part 1:The Business of Composing for Clients
2. Chapter 1: The Business of Composing for Clients FREE CHAPTER 3. Part 2:Composing Tools and Techniques
4. Chapter 2: Navigating Through the Key Features of FL Studio 5. Chapter 3: Designing Music with Themes, Leitmotifs, and Scales 6. Chapter 4: Orchestral MIDI Composing 7. Part 3:Designing Music for Films and Video Games
8. Chapter 5: Creating Sheet Music with MuseScore, Scoring with Fruity Video Player, and Diegetic Music 9. Chapter 6: Influencing Mood with Music and Designing Emotional Music 10. Chapter 7: Creating Interactive Music for Video Games with Wwise 11. Chapter 8: Soundtrack Composing Templates 12. Other Books You May Enjoy

Why learn orchestral composing?

When composing for films, you must be able to compose for a wide range of styles and genres. Although you may have a specific preference in a niche genre, having the ability to switch from one style to another gives you more opportunities. Having the ability to compose orchestral compositions gives you an overall well-rounded skill set of techniques and tools to draw upon.

Becoming good at composing music means you have a versatile composing skill set. Composing orchestral music is a great way to get exposure to a wide range of composing situations. Composing orchestral MIDI music forces you to have experience with the following elements:

  • Understanding how to compose chord progressions and spread the instrumentation among different instruments
  • Understanding the limits and opportunities that live acoustic instruments present
  • Understanding how to make instrument plugins sound more real and less synthetic
  • Using percussion to generate...
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