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Microsoft HoloLens By Example

You're reading from   Microsoft HoloLens By Example Create immersive Augmented Reality experiences

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Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781787126268
Length 406 pages
Edition 1st Edition
Languages
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Author (1):
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Joshua Newnham Joshua Newnham
Author Profile Icon Joshua Newnham
Joshua Newnham
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Toc

Rapid feedback with Unity's Tooling

I'm certain I'm not unique in my coding style--where at certain points, I find myself quickly iterating through the rapid development > deployment > testing > development > deployment > ... cycle. It is for this reason I was delighted when Unity added Holographic Simulation right inside Unity. I was similarly delighted, with remoting, which allowed even higher testing fidelity with less friction that would otherwise be required. In the following sections, we will discuss each in turn and then move on to deploying to the HoloLens emulator and the HoloLens device itself from Visual Studio.

Holographic Simulation

Agile development is, in essence, about reducing...

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