Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Unity 2017 Game Development with C#

You're reading from   Mastering Unity 2017 Game Development with C# Create professional games with solid gameplay features and professional-grade workflow

Arrow left icon
Product type Paperback
Published in Oct 2017
Publisher
ISBN-13 9781788479837
Length 568 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Alan Thorn Alan Thorn
Author Profile Icon Alan Thorn
Alan Thorn
Arrow right icon
View More author details
Toc

Table of Contents (9) Chapters Close

Preface 1. Preparation and Asset Configuring 2. Level Design and Structure FREE CHAPTER 3. Player Controls - Movement 4. Player Controls - Typing and Health 5. Enemies and Artificial Intelligence 6. Project Management and Version Control 7. Persistent Data - Load and Save Game States 8. Performance, Optimization, Mobiles, and More

Getting started with the zombie Prefab

The zombie character will appear many times throughout a level, and other levels. For this reason, we'll build one zombie in the Viewport and, from that, create a Prefab. This may be reused as many times as needed. To start, drag and drop the zombie from the Project panel into the Scene, and set its Scale to 1.3 for all axes:

Adding a zombie character to the Scene and setting object Scale

Next, add a Nav Mesh Agent to the zombie, configuring it for a navigation mesh. Set the Radius to 0.26, fitting the Cylinder collider tightly to the character.

This volume approximates the character on the navigation mesh. If it's too large, the character won't fit through tight but passable spaces; if it's too small, the character will pass through impossibly narrow spaces.

Additionally, set the Speed to 0.6, and the Stopping Distance...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image