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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781787125520
Length 468 pages
Edition 1st Edition
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Table of Contents (12) Chapters Close

Preface 1. Designing User Interfaces FREE CHAPTER 2. Canvases, Panels, and Basic Layouts 3. Automatic Layouts 4. The Event System and Programming for UI 5. Buttons 6. Text, Images, and TextMesh Pro-Text 7. Masks and Other Inputs 8. Animations and Particles in the UI 9. World Space UI 10. Mobile-Specific UI 11. Other Books You May Enjoy

Summary

Who knew there were so many different types of interactable UI objects! Having templates for these different UI objects is incredibly helpful. Technically, they can all be built "by hand" with Buttons, Images, and Text, but that is a lot of effort you don't have to do, because Unity has done it for you.

In this chapter, we discussed the following topics:

  • Applying masks to UI objects
  • Implementing the UI Toggle, UI Slider, UI Scrollbar, UI Scroll View, UI Dropdown, and UI Input Field templates
  • How to use the TextMeshPro-Dropdown and TextMeshPro-Input Field objects
  • Hooking up the default events attached to each interactive UI item
  • How to add a Scroll Rect component to a preexisting menu to make a scrollable menu

Next, we will cover using animations and particles in the UI.

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