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Mastering Qt  5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Length 534 pages
Edition 2nd Edition
Languages
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Toc

Table of Contents (16) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

Packaging for iOS

Packaging a Qt application for iOS relies on XCode. When you build and run gallery-mobile from Qt Creator, XCode will be called under the hood. In the end, an .xcodeproj file is generated and passed to XCode.

Knowing this, the packaging part will be fairly limited. The only thing that can be automated is the generation of the .xcodeproj file.

First, check that your environment variables are correctly set, as shown in the following table:

Name Example
QTDIR_IOS $HOME/Qt/5.11/ios

Create scripts/package-ios.sh and add the following code snippet to it:

#!/bin/bash 
 
DIST_DIR=dist/mobile-ios 
BUILD_DIR=build 
 
mkdir -p $DIST_DIR && cd $DIST_DIR 
mkdir -p $BIN_DIR $LIB_DIR $BUILD_DIR 
 
pushd $BUILD_DIR 
$QTDIR_IOS/bin/qmake \ 
  -spec macx-ios-clang \ 
  "CONFIG += release iphoneos device" \ 
  ../../../ch13-gallery-packaging.pro 
make...
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