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Mastering iOS 12 Programming

You're reading from   Mastering iOS 12 Programming Build professional-grade iOS applications with Swift and Xcode 10

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789133202
Length 750 pages
Edition 3rd Edition
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Author (1):
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Donny Wals Donny Wals
Author Profile Icon Donny Wals
Donny Wals
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Table of Contents (29) Chapters Close

Preface 1. UITableView Touch-up FREE CHAPTER 2. A Better Layout with UICollectionView 3. Creating a Detail Page 4. Immersing Your Users with Animation 5. Understanding the Swift Type System 6. Writing Flexible Code with Protocols and Generics 7. Improving the Application Structure 8. Adding Core Data to Your App 9. Fetching and Displaying Data from the Network 10. Being Proactive with Background Fetch 11. Syncing Data with CloudKit 12. Using Augmented Reality 13. Improving Apps With Location Services 14. Making Smarter Apps with CoreML 15. Tracking Activity Using HealthKit 16. Streamlining Experiences with Siri 17. Using Media in Your App 18. Implementing Rich Notifications 19. Instant Information with a Today Extension 20. Exchanging Data With Drag And Drop 21. Improved Discoverability with Spotlight and Universal Links 22. Extending iMessage 23. Ensuring App Quality with Tests 24. Discovering Bottlenecks with Instruments 25. Offloading Tasks with Operations and GCD 26. Submitting Your App to the App Store 27. Answers 28. Other Books You May Enjoy

Adding protocols for clarity


You already know that protocols can be used to improve code by removing complex inheritance hierarchies. You also know how powerful the Protocol-Oriented paradigm is when it is when it comes to checking for protocol conformance instead of checking whether a particular object is of a certain type. Let's see how you can improve and future-proof the Hello-Contacts application by adding some protocols.

You will define two protocols for now: one that specifies the requirements for any object that claims to be able to add a special animation to a view, and one that defines what it means to be able to be displayed as a contact.

Defining the ViewEffectAnimatorType protocol

The first protocol you will define is called ViewEffectAnimatorType. This protocol should be applied to any object that implements the required behaviors to animate a view. This protocol does not necessarily give you a direct advantage, but there are a few considerations that make this a very useful protocol...

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