When we program the Arduino, the code is put into a project. These projects are called sketches and a sketch is stored in a Sketchbook. A sketch is designed to be as simple and straightforward as possible by abstracting away a lot of the technical aspects of programming the Arduino by using the prebuilt functions.
The coding language used to program the Arduino is very similar to the C programming language. We will be looking at how to program the Arduino in Chapter 6, Programming the Arduino – The Basics and Chapter 7, Programming the Arduino – Beyond the Basics. This chapter is to get you familiar with what sketches are and to look at the tools we can use.
Before a sketch can be uploaded to an Arduino, the Arduino IDE or Web Editor must go through several steps to build the application. The first step to building a sketch is to perform some...