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Mastering Android Development with Kotlin

You're reading from   Mastering Android Development with Kotlin Deep dive into the world of Android to create robust applications with Kotlin

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788473699
Length 378 pages
Edition 1st Edition
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Author (1):
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Miloš Vasić Miloš Vasić
Author Profile Icon Miloš Vasić
Miloš Vasić
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Table of Contents (17) Chapters Close

Preface 1. Starting with Android FREE CHAPTER 2. Building and Running 3. Screens 4. Connecting Screen Flow 5. Look and Feel 6. Permissions 7. Working with Databases 8. Android Preferences 9. Concurrency in Android 10. Android Services 11. Messaging 12. Backend and API 13. Tuning Up for High Performance 14. Testing 15. Migration to Kotlin 16. Deploying Your Application

Understanding Android Context


All our main screens now have their layouts defined. We will now explain Android Context since each screen we just created represents one Context instance. If you go through the class definition and follow class extension, you will realize that each activity we create extends the Context class.

Context represents the current state of the application or object. It is used to access specific classes and resources of the application. For example, consider the following lines of code:

    resources.getDimension(R.dimen.header_height) 
    getString(R.string.app_name) 

Access we showed is provided by the Context class, which shows our activities are extending. Context is needed when we have to launch another activity, start a service, or send broadcast messages. We will show use of these methods when the time is proper. We already mentioned that each screen (Activity) of an Android application represents a Context instance. Activities are not the only classes that represent...

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