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Mastering Android Development with Kotlin

You're reading from   Mastering Android Development with Kotlin Deep dive into the world of Android to create robust applications with Kotlin

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788473699
Length 378 pages
Edition 1st Edition
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Author (1):
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Miloš Vasić Miloš Vasić
Author Profile Icon Miloš Vasić
Miloš Vasić
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Table of Contents (17) Chapters Close

Preface 1. Starting with Android FREE CHAPTER 2. Building and Running 3. Screens 4. Connecting Screen Flow 5. Look and Feel 6. Permissions 7. Working with Databases 8. Android Preferences 9. Concurrency in Android 10. Android Services 11. Messaging 12. Backend and API 13. Tuning Up for High Performance 14. Testing 15. Migration to Kotlin 16. Deploying Your Application

Defining your own preferences manager

To achieve the mission from the beginning of this chapter, we will create a proper mechanism to obtaining shared preferences.

Create a new package called preferences. We will put all preferences related code in that package. For shared preferences management, we will need the following three classes:

  • PreferencesProviderAbstract: This is basic abstraction to provide access to SharedPreferences
  • PreferencesProvider: This is a PreferencesProviderAbstract implementation
  • PreferencesConfiguration: This class is responsible for describing preferences we try to instantiate

Benefit of using this approach is a unified approach to shared preferences access in our application.

Let's define each class as follows:

  • The PreferencesProviderAbstract class code is as follows:
         package com.journaler.perferences 
 
         import android.content...
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