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Machine Learning with Swift

You're reading from   Machine Learning with Swift Artificial Intelligence for iOS

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Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781787121515
Length 378 pages
Edition 1st Edition
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Authors (3):
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Jojo Moolayil Jojo Moolayil
Author Profile Icon Jojo Moolayil
Jojo Moolayil
Oleksandr Baiev Oleksandr Baiev
Author Profile Icon Oleksandr Baiev
Oleksandr Baiev
Alexander Sosnovshchenko Alexander Sosnovshchenko
Author Profile Icon Alexander Sosnovshchenko
Alexander Sosnovshchenko
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Table of Contents (14) Chapters Close

Preface 1. Getting Started with Machine Learning FREE CHAPTER 2. Classification – Decision Tree Learning 3. K-Nearest Neighbors Classifier 4. K-Means Clustering 5. Association Rule Learning 6. Linear Regression and Gradient Descent 7. Linear Classifier and Logistic Regression 8. Neural Networks 9. Convolutional Neural Networks 10. Natural Language Processing 11. Machine Learning Libraries 12. Optimizing Neural Networks for Mobile Devices 13. Best Practices

Prototyping the first machine learning app

Usually, before implementing a machine learning application for mobile devices, you want to do a quick and dirty prototype just to check your ideas. This allows to save a lot of time when you realize that the model you initially thought works perfectly for your problem, in reality doesn't. The quickest way to do a prototype is to use Python or R tools listed in the previous section.

Python is a general-purpose programming language with rich infrastructure and vibrant community. Its syntax is similar in many ways to Swift's one. Throughout this book, we'll use it for prototyping, and Swift for actual development.

When you have tested your ideas and a model prototype works as you expect, you can start thinking about how to port it to an iOS. You have several options here:

Inference-only options:

  • Check the Core ML, and a...
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