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Learning Xcode 8
Learning Xcode 8

Learning Xcode 8: Learn to build iOS Applications with Xcode 8

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Learning Xcode 8

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Key benefits

  • Learn the theory and tools behind app development using Swift 3 and Xcode 8
  • Build a fully featured iOS app, including a companion app for the Apple Watch
  • Optimize, debug, and ultimately release your app on Test Flight and the App Store

Description

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.

Who is this book for?

This book is intended for programmers looking to get a jump-start into the world of iOS development. Whether you’re a young student who has only spent a few months with Java, or a seasoned developer who has spent their career developing for a different platform, all that is expected is a basic understanding of a programming language such as C++, C#, or Java.

What you will learn

  • Understand the most important features of the Xcode IDE
  • Write Swift 3 code for application data models and view controllers
  • Prepare visual layouts for an iOS application using storyboards, size classes, and auto-layout
  • Integrate many common technologies into an app, such as multi-touch gestures, CoreData, and notifications
  • Build companion applications for the Apple Watch with watchOS 3
  • Debug applications using Xcode's suite of debugging tools, and prevent bugs with unit testing
  • Optimize an application using Xcode 8's profiling tools and asset catalogs
  • Distribute a beta application through TestFlight, and a finished application through the App Store

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Nov 18, 2016
Length: 480 pages
Edition : 1st
Language : English
ISBN-13 : 9781785885723
Vendor :
Apple
Category :
Languages :
Tools :

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Product Details

Publication date : Nov 18, 2016
Length: 480 pages
Edition : 1st
Language : English
ISBN-13 : 9781785885723
Vendor :
Apple
Category :
Languages :
Tools :

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Frequently bought together


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Total 111.97
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Learning Xcode 8
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Table of Contents

17 Chapters
1. Starting Your iOS Journey Chevron down icon Chevron up icon
2. Welcome to Xcode Chevron down icon Chevron up icon
3. Introduction to Swift 3 Chevron down icon Chevron up icon
4. Using Storyboards, Auto Layout, and Size Classes Chevron down icon Chevron up icon
5. Taking Advantage of Source Control in Xcode Chevron down icon Chevron up icon
6. Building Your First iOS App Chevron down icon Chevron up icon
7. Integrating Multitouch and Gestures Chevron down icon Chevron up icon
8. Exploring Common iOS Frameworks Chevron down icon Chevron up icon
9. Working with Core Data Chevron down icon Chevron up icon
10. Creating a watchOS Companion App Chevron down icon Chevron up icon
11. Advanced Input Using Sensors Chevron down icon Chevron up icon
12. Sending Notifications Chevron down icon Chevron up icon
13. Writing Unit Tests Chevron down icon Chevron up icon
14. Debugging an iOS Application Chevron down icon Chevron up icon
15. Optimizing Your App Chevron down icon Chevron up icon
16. Distributing an iOS App Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.3
(3 Ratings)
5 star 66.7%
4 star 0%
3 star 33.3%
2 star 0%
1 star 0%
Michael Briscoe Jan 25, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is one of the best instructional books I’ve read. My only problem with it is that it is geared specifically to iPhone app development and I’m not interested in that, I am learning Swift for Mac development. Most of the skills transfer over, but would like to have a book that specifically addresses Mac development.
Amazon Verified review Amazon
O. M. Aszkenasy Apr 16, 2017
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is the best book about learning Xode 8 that I have read. The author has a highly engaging and enthusiastic style. He provides a thorough introduction to the Model-View-Controller principle (something that I struggled with until now) and then leads you through the complexity of the Xcode interface, something that other books only touch on. Then there's a great chapter on how to build a simple 'hello world' application and explains in detail how it works. Next we start to learn how to programme in Swift. That's how far I've so I will update once I have finished the book. However, I just wanted to get this down as I am so excited to find a book about Xcode that makes it fun and easier to understand this amazing programming environment.
Amazon Verified review Amazon
Hal Dale Feb 14, 2018
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3
Pretty good.
Amazon Verified review Amazon
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