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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Uploading to iTunes Connect

With the app record set up, we're ready to make the final build of our app and upload it to iTunes Connect. Due to the possibility of this section being very tricky, I recommend you use my final version of the Snippets project which is located in the Chapter 16 resources folder, to minimize the possibility of bugs:

Uploading to iTunes Connect

Figure 16.10: Setting our code signing properties for our build

With the Snippets project open, on the Xcode toolbar change the destination device to Generic iOS Device (as seen in Figure 16.10). This makes it so that when we build, it is for a generic device, instead of for a specific device or simulator.

Next, we need to archive our app. This is a different type of build that can be uploaded to the app store. To do this, go to Product|Archive on the menu bar (the second arrow in Figure 16.10):

Uploading to iTunes Connect

Figure 16.11: The organizer window

Once the archive is complete, Xcode will open the Organizer window, showing you the completed archive. The Organizer window...

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