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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Summary

In this chapter, we learnt about the subtle art of testing your code with more code. It's a very useful skill, and can save plenty of headaches throughout the development process. We looked at what unit tests are and why they're important, and then spent some time learning how to use them in Xcode. Once we were comfortable, we added unit tests to our Snippets project, and wrote a somewhat more complicated test that worked with Core Data. From there, we talked about code coverage and learnt how to use Xcode to visualize how thorough our tests are on our codebase. Finally, we dipped our toes into the water of UI testing in Xcode 7, and tested a button in our Snippets app.

In the next chapter, we continue the theme of cleaning up our project, and making the code safer and less prone to failure. We'll be covering the many debugging tools available in Xcode 8 that help you make sure that your apps are running smoothly and error free. Combined with the testing features we...

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