Chapter 1. Java, Android and Game Development
Welcome to Learning Java by Building Android Games (second edition). In this first chapter we will get straight into Java, Android and game development and by the end, we will have a great insight into what we will achieve in the book as well as have built and deployed the first part of the first game.
Also, we will look at some images and an outline of each of the six games we will develop throughout the book.
Further, we will explore and discover what is so great about Android, what exactly Android and Java are, how they work and complement each other, and what that means to us as future game developers.
Moving quickly on we will set up the required software, so we can build and deploy the outline for the first game.
In summary this chapter will cover:
- Why choose the combination of Java, Android, and games?
- Look at the six neat games we will use to learn Java and Android
- How Java and Android work together
- Setting up the Android Studio development environment
- Building and running a blank game project on the Android emulator or a real device
Let's get started.