Meeting the game objects
As we will be starting on the game objects in this chapter, let's add all the graphics files to the project. The graphics files can be obtained from the Chapter 20/drawable
folder on the GitHub repo. Copy and paste them all directly into the app/res/drawable
folder in the Project Explorer window of Android Studio.
A reminder of how all these objects will behave
This is an important topic that will prepare us for when we discuss design patterns in more detail next. Have a quick look at the following graphics, all of which represent the game objects, so that we have a full understanding of what we will be working with:
Now, we can learn about the Entity-Component pattern.