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Learning C for Arduino

You're reading from   Learning C for Arduino A comprehensive guide that will help you ace C's fundamentals using the powerful Arduino board

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120099
Length 378 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Syed Omar Faruk Towaha Syed Omar Faruk Towaha
Author Profile Icon Syed Omar Faruk Towaha
Syed Omar Faruk Towaha
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. Our First Program! 3. Exploring C with Arduino IDE 4. Blinking with Operations and Loops 5. Functions and Files with Arduino 6. Arduino and C++ 7. Using Pointers and Structure 8. Working with Arduino Libraries 9. Lets Build Something Awesome 10. Few Error Handlings

Going deeper into class


When we declare a class, we need to start defining by class.

Class members can be of three types:

  • Public

  • Private

  • Protected

Don't worry about these classifications for now. We will get into the types later.

Let's look at an example first.

A box has three dimensions-length, width, and height. We can define the Box class as follows:

class Box{ 
double lengthOfBox; 
double heightOfBox; 
double widthOfBox;  
} 

lengthOfBox, heightOfBox, and widthOfBox are the members of the Box class. If we want to make the class Public, Private, or Protected, we can declare them as follows:

class Box1 { 
  Public: 
    double lengthOfBox1; 
    double heightOfBox1; 
    double widthOfBox1; 
}; 
 
class Box2 { 
  Private: 
    double lengthOfBox2; 
    double heightOfBox2; 
    double widthOfBox2; 
}; 
 
class Box3 { 
  Protected: 
    double lengthOfBox3; 
    double heightOfBox3; 
...
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