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Learn Java 12 Programming

You're reading from   Learn Java 12 Programming A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789957051
Length 690 pages
Edition 1st Edition
Languages
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Author (1):
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Nick Samoylov Nick Samoylov
Author Profile Icon Nick Samoylov
Nick Samoylov
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Table of Contents (25) Chapters Close

Preface 1. Section 1: Overview of Java Programming FREE CHAPTER
2. Getting Started with Java 12 3. Java Object-Oriented Programming (OOP) 4. Java Fundamentals 5. Section 2: Building Blocks of Java
6. Exception Handling 7. Strings, Input/Output, and Files 8. Data Structures, Generics, and Popular Utilities 9. Java Standard and External Libraries 10. Multithreading and Concurrent Processing 11. JVM Structure and Garbage Collection 12. Managing Data in a Database 13. Network Programming 14. Java GUI Programming 15. Section 3: Advanced Java
16. Functional Programming 17. Java Standard Streams 18. Reactive Programming 19. Microservices 20. Java Microbenchmark Harness 21. Best Practices for Writing High-Quality Code 22. Java - Getting New Features 23. Assessments 24. Other Books You May Enjoy

List, Set, and Map interfaces

The Java collections framework consists of the classes and interfaces that implement a collection data structure. Collections are similar to arrays in that respect as they can hold references to objects and can be managed as a group. The difference is that arrays require their capacity being defined before they can be used, while collections can increase and decrease their size automatically as needed. You just add or remove an object reference to a collection, and the collection changes its size accordingly. Another difference is that the collections cannot have their elements to be primitive types, such as short, int, or double. If you need to store such type values, the elements must be of a corresponding wrapper type, such as Short, Integer, or Double, for example.

Java collections support various algorithms of storing and accessing the elements...

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