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Learn Arduino Prototyping in 10 days

You're reading from   Learn Arduino Prototyping in 10 days Build it, test it, learn, try again!

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781788290685
Length 288 pages
Edition 1st Edition
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Author (1):
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Kallol Bosu Roy Choudhuri Kallol Bosu Roy Choudhuri
Author Profile Icon Kallol Bosu Roy Choudhuri
Kallol Bosu Roy Choudhuri
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Table of Contents (13) Chapters Close

Preface 1. Boot Camp 2. The Arduino Platform FREE CHAPTER 3. Day 1 - Building a Simple Prototype 4. Day 2 - Interfacing with Sensors 5. Day 3 - Building a Compound Device 6. Day 4 - Building a Standalone Device 7. Day 5 - Using Actuators 8. Day 6 - Using AC Powered Components 9. Day 7 - The World of Transmitters, Receivers, and Transceivers 10. Day 8 - Short Range Wireless Communications 11. Day 9 - Long-Range Wireless Communications 12. Day 10 - The Internet of Things

Compiling, loading and running a sketch

The first step in the process is to connect the Arduino Uno development board to the Computer using the USB-A to USB-B cable. The USB-A end of the cable will go into the computer's USB-A port. While the USB-B end of the cable will get plugged into the USB-B port on the Arduino board.

Figure 6: USB A to USB B Connector

After the Arduino board has been firmly connected to the computer, launch (or re-launch if already open) the Arduino IDE so that the Arduino board get auto detected by the IDE.

Navigate to the menu, Tools | Port, there should be an auto detected port, COM6 (in the picture shown next). If the port is not selected by default, then go ahead and select it manually.

Sometimes it may take a few extra seconds for the board to get auto detected. If the board fails to get detected try to close the IDE and re-launch the IDE again...

You have been reading a chapter from
Learn Arduino Prototyping in 10 days
Published in: Jun 2017
Publisher: Packt
ISBN-13: 9781788290685
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