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Kotlin Programming By Example

You're reading from   Kotlin Programming By Example Build real-world Android and web applications the Kotlin way

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788474542
Length 500 pages
Edition 1st Edition
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Author (1):
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Iyanu Adelekan Iyanu Adelekan
Author Profile Icon Iyanu Adelekan
Iyanu Adelekan
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Table of Contents (12) Chapters Close

Preface 1. The Fundamentals FREE CHAPTER 2. Building an Android Application – Tetris 3. Implementing Tetris Logic and Functionality 4. Designing and Implementing the Messenger Backend with Spring Boot 2.0 5. Building the Messenger Android App – Part I 6. Building the Messenger Android App – Part II 7. Storing Information in a Database 8. Securing and Deploying an Android App 9. Creating the Place Reviewer Backend with Spring 10. Implementing the Place Reviewer Frontend 11. Other Books You May Enjoy

Introduction to Model-View-Presenter (MVP)

Over the course of developing the Tetris application, we attempted to add structure across our code base by separating out program files into different packages based on the tasks they performed. We tried to abstract application logic into the AppModel class, and user interactions related to gameplay to be handled by the TetrisView view class. This certainly brought some order into our code base in contrast with, say, putting all logic into one big class file.

Needless to say, there are better ways to separate concerns within an Android application. One way is the MVP pattern.

What is MVP?

MVP is a common pattern in Android that is derived from the Model-View-Controller (MVC) pattern...

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