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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 FREE CHAPTER 2. The First Real Java Program - Sorting Names 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

java.lang.Thread


As everything in Java (well, almost) is object, if we want to start a new thread, we will need a class that represents the thread. This class is java.lang.Thread built into the JDK. When you start a Java code, the JVM automatically creates a few Thread objects and uses them to run different tasks that are needed by it. If you start up VisualVM, you can select the Threads tab of any JVM process and see the actual threads that are in the JVM. For example, the VisualVM as I started it has 29 live threads. One of them is the thread named main. This is the one that starts to execute the main method (surprise!). The main thread started most of the other threads. When we want to write a multithread application, we will have to create new Thread objects and start them. The simplest way to do that is new Thread(), and then calling the start method on the thread. It will start a new Thread that will just finish immediately as we did not give it anything to do. The Thread class, as...

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