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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 FREE CHAPTER 2. The First Real Java Program - Sorting Names 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

Summary

In this short chapter, we had a look at reactive programming, reactive systems, and reactive streams. We discussed the similarities and the differences between these that may lead to confusions. We paid special attention to Java 9 reactive streams that have practically nothing to do with Stream classes and methods.

In the second half of the chapter, we discussed a very simple example that uses reactive streams.

After reading this chapter, you have learned a lot about the Java language and programming. We did not detail all the small bits of Java, but that is not possible in a book. I dare say that there is no man (or woman for that matter) on the Earth or around it on an orbital route, wherever humans are, who knows everything about Java. We, however, know enough by now to start coding in an enterprise environment and to learn more and more on the go till we retire, or even after that. What is still left...

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