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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 FREE CHAPTER 2. The First Real Java Program - Sorting Names 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

Reactive... what?

There are reactive programming, reactive systems, and reactive streams. These are three different things related to each other. It is not without reason that all the three are called reactive.

Reactive programming is a programming paradigm similar to object-oriented programming and functional programming. A reactive system is a system design that sets certain aims and technological constraints on how a certain type of information systems should be designed to be reactive. There are a lot of resemblances to reactive programming principles in this. A reactive stream is a set of interface definitions that helps to achieve similar coding advantage to reactive systems and which can be used to create reactive systems. Reactive stream interfaces are a part of JDK 9, but are available not only in Java, but also in other languages.

We will look at these in separate sections, at the end of which, you will...

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