Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
iOS 15 Programming for Beginners

You're reading from   iOS 15 Programming for Beginners Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode 13

Arrow left icon
Product type Paperback
Published in Dec 2021
Publisher Packt
ISBN-13 9781801811248
Length 784 pages
Edition 6th Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
Arrow right icon
View More author details
Toc

Table of Contents (32) Chapters Close

Preface 1. Part 1: Swift
2. Chapter 1: Getting Familiar with Xcode FREE CHAPTER 3. Chapter 2: Simple Values and Types 4. Chapter 3: Conditionals and Optionals 5. Chapter 4: Range Operators and Loops 6. Chapter 5: Collection Types 7. Chapter 6: Functions and Closures 8. Chapter 7: Classes, Structures, and Enumerations 9. Chapter 8: Protocols, Extensions, and Error Handling 10. Part 2: Design
11. Chapter 9: Setting Up the User Interface 12. Chapter 10: Building Your User Interface 13. Chapter 11: Finishing Up Your User Interface 14. Chapter 12: Modifying and Configuring Cells 15. Part 3: Code
16. Chapter 13: Getting Started with MVC and Collection Views 17. Chapter 14: Getting Data into Collection Views 18. Chapter 15: Getting Started with Table Views 19. Chapter 16: Getting Started with MapKit 20. Chapter 17: Getting Started with JSON Files 21. Chapter 18: Displaying Data in a Static Table View 22. Chapter 19: Getting Started with Custom UIControls 23. Chapter 20: Getting Started with Cameras and Photo Libraries 24. Chapter 21: Understanding Core Data 25. Part 4: Features
26. Chapter 22: Getting Started with Mac Catalyst 27. Chapter 23: Getting Started with SwiftUI 28. Chapter 24: Getting Started with Swift Concurrency 29. Chapter 25: Getting Started with SharePlay 30. Chapter 26: Testing and Submitting Your App to the App Store 31. Other Books You May Enjoy

Making your app run on all iOS devices

Before you can make a Mac app from your existing iOS app, you need to modify the user interface to work with iPad. To see what changes you will need to make, you'll build and run your app on the iPad simulator. Follow these steps:

  1. Close the simulator if it is running. Choose iPad Pro (9.7-inch) from the list of simulators in the Scheme menu and run your app:

Figure 22.6: Scheme menu with iPad Pro (9.7-inch) selected

  1. The iPad simulator will launch and appear as shown in the following screenshot:

Figure 22.7: iPad simulator showing Explore screen

As you can see, the collection view on the Explore screen automatically takes up the whole width of the screen, and the collection view cells are the same size that they were on the iPhone. Even though you can use exactly the same user interface for both iPhone and iPad, it would be better if you could customize it to suit each...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image