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Introduction to Programming

You're reading from   Introduction to Programming Learn to program in Java with data structures, algorithms, and logic

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788839129
Length 722 pages
Edition 1st Edition
Languages
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Author (1):
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Nick Samoylov Nick Samoylov
Author Profile Icon Nick Samoylov
Nick Samoylov
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Toc

Table of Contents (21) Chapters Close

Preface 1. Java Virtual Machine (JVM) on Your Computer FREE CHAPTER 2. Java Language Basics 3. Your Development Environment Setup 4. Your First Java Project 5. Java Language Elements and Types 6. Interfaces, Classes, and Object Construction 7. Packages and Accessibility (Visibility) 8. Object-Oriented Design (OOD) Principles 9. Operators, Expressions, and Statements 10. Control Flow Statements 11. JVM Processes and Garbage Collection 12. Java Standard and External Libraries 13. Java Collections 14. Managing Collections and Arrays 15. Managing Objects, Strings, Time, and Random Numbers 16. Database Programming 17. Lambda Expressions and Functional Programming 18. Streams and Pipelines 19. Reactive Systems 20. Other Books You May Enjoy

JVM architecture

JVM architecture can be described in terms of the runtime data structure in the memory and in terms of the two subsystems that use the runtime data – the classloader and execution engine.

Runtime data areas

Each of the runtime data areas of JVM memory belong to one of two categories:

  • Shared areas, which include the following:
    • Method area: Class metadata, static fields, methods bytecodes
    • Heap area: Objects (state)
  • Not shared areas, dedicated to each application thread, which include the following:
    • Java stack: Current and caller frames, each frame keeping the state of Java (not native) method invocation:
      • Values of local variables
      • Method parameters values
      • Values of operands for intermediate calculations...
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