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Hands-On Vision and Behavior for Self-Driving Cars

You're reading from   Hands-On Vision and Behavior for Self-Driving Cars Explore visual perception, lane detection, and object classification with Python 3 and OpenCV 4

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781800203587
Length 374 pages
Edition 1st Edition
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Authors (2):
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Krishtof Korda Krishtof Korda
Author Profile Icon Krishtof Korda
Krishtof Korda
Luca Venturi Luca Venturi
Author Profile Icon Luca Venturi
Luca Venturi
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Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1: OpenCV and Sensors and Signals
2. Chapter 1: OpenCV Basics and Camera Calibration FREE CHAPTER 3. Chapter 2: Understanding and Working with Signals 4. Chapter 3: Lane Detection 5. Section 2: Improving How the Self-Driving Car Works with Deep Learning and Neural Networks
6. Chapter 4: Deep Learning with Neural Networks 7. Chapter 5: Deep Learning Workflow 8. Chapter 6: Improving Your Neural Network 9. Chapter 7: Detecting Pedestrians and Traffic Lights 10. Chapter 8: Behavioral Cloning 11. Chapter 9: Semantic Segmentation 12. Section 3: Mapping and Controls
13. Chapter 10: Steering, Throttle, and Brake Control 14. Chapter 11: Mapping Our Environments 15. Assessments 16. Other Books You May Enjoy

Technical requirements

Our lane detection pipeline requires quite a lot of code. We will explain the main concepts, and you can find the full code on GitHub at https://github.com/PacktPublishing/Hands-On-Vision-and-Behavior-for-Self-Driving-Cars/tree/master/Chapter3.

For the instructions and code in this chapter, you need the following:

  • Python 3.7
  • The OpenCV-Python module
  • The NumPy module
  • The Matplotlib module

To identify the lanes, we need some images and a video. While it's easy to find some open source database to use for this, they are usually only available for non-commercial purposes. For this reason, in this book, we will use images and video generated by two open source projects: CARLA, a simulator useful for autonomous driving tasks, and Speed Dreams, an open source video game. All the techniques also work with real-world footage, and you are encouraged to try them on some public datasets, such as CULane or KITTI.

The Code in Action videos...

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