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Hands-On System Programming with Linux

You're reading from   Hands-On System Programming with Linux Explore Linux system programming interfaces, theory, and practice

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788998475
Length 794 pages
Edition 1st Edition
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Authors (2):
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Tigran Aivazian Tigran Aivazian
Author Profile Icon Tigran Aivazian
Tigran Aivazian
Kaiwan N. Billimoria Kaiwan N. Billimoria
Author Profile Icon Kaiwan N. Billimoria
Kaiwan N. Billimoria
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Toc

Table of Contents (21) Chapters Close

Preface 1. Linux System Architecture FREE CHAPTER 2. Virtual Memory 3. Resource Limits 4. Dynamic Memory Allocation 5. Linux Memory Issues 6. Debugging Tools for Memory Issues 7. Process Credentials 8. Process Capabilities 9. Process Execution 10. Process Creation 11. Signaling - Part I 12. Signaling - Part II 13. Timers 14. Multithreading with Pthreads Part I - Essentials 15. Multithreading with Pthreads Part II - Synchronization 16. Multithreading with Pthreads Part III 17. CPU Scheduling on Linux 18. Advanced File I/O 19. Troubleshooting and Best Practices 20. Other Books You May Enjoy

Summary

This chapter forms the first of three on the large topic of writing multithreaded applications on the Linux platform. Here, we have covered two key areas: the first was in regards to the all-important concepts regarding what exactly is a thread, and we contrast it to the process model (which we studied in Chapter 9, Process Execution and Chapter 10, Process Creation). Why you would prefer a multithreaded design was covered in some detail, and included three examples. In this way, the motivation to use a multithreaded design approach was being brought out.

The second part of this chapter focused on the actual pthread APIs (and their related concepts), how we create a thread—how many can and how many should be created was addressed as well. Thread termination basics, thread attributes, passing along a parameter to the newly created thread, what is joining and how...

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