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Hands-On Software Architecture with Golang

You're reading from   Hands-On Software Architecture with Golang Design and architect highly scalable and robust applications using Go

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788622592
Length 500 pages
Edition 1st Edition
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Author (1):
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Jyotiswarup Raiturkar Jyotiswarup Raiturkar
Author Profile Icon Jyotiswarup Raiturkar
Jyotiswarup Raiturkar
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Table of Contents (14) Chapters Close

Preface 1. Building Big with Go 2. Packaging Code FREE CHAPTER 3. Design Patterns 4. Scaling Applications 5. Going Distributed 6. Messaging 7. Building APIs 8. Modeling Data 9. Anti-Fragile Systems 10. Case Study – Travel Website 11. Planning for Deployment 12. Migrating Applications 13. Other Books You May Enjoy

Object orientation

In object-oriented programming, the key idea is to split code into several small, manageable parts or objects. Each object has its own identity, data (or attributes), and logic (or behavior). For example, consider modeling an elephant in software.

Attributes are the properties of the object. For example, in the case of the elephant, things such as these:

  • Weight
  • Color
  • Type
  • Location

The collection of all these attributes describes the current state of an object. The state of one object is generally independent of another. Behavior is things that the object can do; in the case of an elephant, it can trumpet. Behavior is the object's interface with the outside world. The individual constructs (or functions) by which you can invoke behavior on the object are called methods.

A class is a blueprint, or a template for objects that share the same behavior and...

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Hands-On Software Architecture with Golang
Published in: Dec 2018
Publisher: Packt
ISBN-13: 9781788622592
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