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Hands-On Q-Learning with Python

You're reading from   Hands-On Q-Learning with Python Practical Q-learning with OpenAI Gym, Keras, and TensorFlow

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789345803
Length 212 pages
Edition 1st Edition
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Author (1):
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Nazia Habib Nazia Habib
Author Profile Icon Nazia Habib
Nazia Habib
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Table of Contents (14) Chapters Close

Preface 1. Section 1: Q-Learning: A Roadmap
2. Brushing Up on Reinforcement Learning Concepts FREE CHAPTER 3. Getting Started with the Q-Learning Algorithm 4. Setting Up Your First Environment with OpenAI Gym 5. Teaching a Smartcab to Drive Using Q-Learning 6. Section 2: Building and Optimizing Q-Learning Agents
7. Building Q-Networks with TensorFlow 8. Digging Deeper into Deep Q-Networks with Keras and TensorFlow 9. Section 3: Advanced Q-Learning Challenges with Keras, TensorFlow, and OpenAI Gym
10. Decoupling Exploration and Exploitation in Multi-Armed Bandits 11. Further Q-Learning Research and Future Projects 12. Assessments 13. Other Books You May Enjoy

Getting Started with the Q-Learning Algorithm

Q-learning is an algorithm that is designed to solve a control problem called a Markov decision process (MDP). We will go over what MDPs are in detail, how they work, and how Q-learning is designed to solve them. We will explore some classic reinforcement learning (RL) problems and learn how to develop solutions using Q-learning.

We will cover the following topics in this chapter:

  • Understanding what an MDP is and how Q-learning is designed to solve an MDP
  • Learning how to define the states an agent can be in, and the actions it can take from those states in the context of the OpenAI Gym Taxi-v2 environment that we will be using for our first project
  • Becoming familiar with alpha (learning), gamma (discount), and epsilon (exploration) rates
  • Diving into a classic RL problem, the multi-armed bandit problem (MABP), and putting it into a...
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