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Hands-On Object-Oriented Programming with C#

You're reading from   Hands-On Object-Oriented Programming with C# Build maintainable software with reusable code using C#

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781788296229
Length 288 pages
Edition 1st Edition
Languages
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Authors (2):
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Abhishek Sur Abhishek Sur
Author Profile Icon Abhishek Sur
Abhishek Sur
Raihan Taher Raihan Taher
Author Profile Icon Raihan Taher
Raihan Taher
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Toc

Table of Contents (16) Chapters Close

Preface 1. Overview of C# as a Language 2. Hello OOP - Classes and Objects FREE CHAPTER 3. Implementation of OOP in C# 4. Object Collaboration 5. Exception Handling 6. Events and Delegates 7. Generics in C# 8. Modeling and Designing Software 9. Visual Studio and Associated Tools 10. Exploring ADO.NET with Examples 11. New Features in C# 8 12. Understanding Design Patterns and Principles 13. Git - The Version Control System 14. Prepare Yourself - Interviews and the Future 15. Other Books You May Enjoy

Summary

Software development is interesting because it changes all the time. There are many ways in which you can develop, design, or code something. None of these can be classified as the best way, because your code might need to change depending on the situation. However, because software development is a type of engineering, there are various rules that will make your software stronger and more reliable. Software design principles and design patterns are examples of these kinds of rules. Knowing these concepts and applying them to your own situation will make your life as a developer much easier.

This chapter has hopefully given you an idea of the basics of design patterns and shown you where you can look for more information. In the next chapter, we will get to know a very powerful and interesting software called Git. Git is a version-control system that helps to keep track...

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