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Hands-On Mobile and Embedded Development with Qt 5

You're reading from   Hands-On Mobile and Embedded Development with Qt 5 Build apps for Android, iOS, and Raspberry Pi with C++ and Qt

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789614817
Length 368 pages
Edition 1st Edition
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Author (1):
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Lorn Potter Lorn Potter
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Lorn Potter
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Table of Contents (21) Chapters Close

Preface 1. Section 1: Making Great UIs FREE CHAPTER
2. Standard Qt Widgets 3. Fluid UI with Qt Quick 4. Graphical and Special Effects 5. Input and Touch 6. Section 2: Networking, Connectivity, Sensors, and Automation
7. Qt Network for Communication 8. Connectivity with Qt Bluetooth LE 9. Machines Talking 10. Where Am I? Location and Positioning 11. Section 3: Other APIs Qt SQL, Qt Multimedia, and Qt Purchasing
12. Sounds and Visions - Qt Multimedia 13. Remote Databases with Qt SQL 14. Enabling In-App Purchases with Qt Purchasing 15. Section 4: Mobile Deployment and Device Creation
16. Cross Compiling and Remote Debugging 17. Deploying to Mobile and Embedded 18. Universal Platform for Mobiles and Embedded Devices 19. Building a Linux System 20. Other Books You May Enjoy

The universe of particles

Finally! We have reached the fun part of the book where the magic happens. It's all fine and dandy using rectangles, text, and buttons, but particles add splash and zing, together with adding wisps of light to games. They can also be used to highlight and emphasize items of interest.

Particles are a type of animation that consist of numerous graphical elements, all moving in a fuzzy manner. There are four main QML components to use:

  • ParticleSystem: Maintains the particle animation timeline
  • Emitters: Radiates the particles in to the system
  • Painters: These components paint the particles. Here are the various components: 
    • ImageParticle: A particle using an image
    • ItemParticle: A particle using a QML item as delegate
    • CustomParticle: A particle using a shader
  • Affectors: Alters the properties of a particle

To see how we manage...

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