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Hands-On Intelligent Agents with OpenAI Gym

You're reading from   Hands-On Intelligent Agents with OpenAI Gym Your guide to developing AI agents using deep reinforcement learning

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788836579
Length 254 pages
Edition 1st Edition
Languages
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Author (1):
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Palanisamy Palanisamy
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Palanisamy
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Table of Contents (12) Chapters Close

Preface 1. Introduction to Intelligent Agents and Learning Environments FREE CHAPTER 2. Reinforcement Learning and Deep Reinforcement Learning 3. Getting Started with OpenAI Gym and Deep Reinforcement Learning 4. Exploring the Gym and its Features 5. Implementing your First Learning Agent - Solving the Mountain Car problem 6. Implementing an Intelligent Agent for Optimal Control using Deep Q-Learning 7. Creating Custom OpenAI Gym Environments - CARLA Driving Simulator 8. Implementing an Intelligent - Autonomous Car Driving Agent using Deep Actor-Critic Algorithm 9. Exploring the Learning Environment Landscape - Roboschool, Gym-Retro, StarCraft-II, DeepMindLab 10. Exploring the Learning Algorithm Landscape - DDPG (Actor-Critic), PPO (Policy-Gradient), Rainbow (Value-Based) 11. Other Books You May Enjoy

SARSA and Q-learning

It is also very useful for an agent to learn the action value function , which informs the agent about the long-term value of taking action in state so that the agent can take those actions that will maximize its expected, discounted future reward. The SARSA and Q-learning algorithms enable an agent to learn that! The following table summarizes the update equation for the SARSA algorithm and the Q-learning algorithm:

Learning method Action-value function

SARSA

Q-learning

SARSA is so named because of the sequence State->Action->Reward->State'->Action' that the algorithm's update step depends on. The description of the sequence goes like this: the agent, in state S, takes an action A and gets a reward R, and ends up in the next state S', after which the agent decides to take an action A' in the new state...

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