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Hands-On GUI Programming with C++ and Qt5

You're reading from   Hands-On GUI Programming with C++ and Qt5 Build stunning cross-platform applications and widgets with the most powerful GUI framework

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788397827
Length 404 pages
Edition 1st Edition
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Authors (2):
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Lee Zhi Eng Lee Zhi Eng
Author Profile Icon Lee Zhi Eng
Lee Zhi Eng
Lee  Z Eng Lee Z Eng
Author Profile Icon Lee Z Eng
Lee Z Eng
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Qt Widgets and Style Sheets 3. Database Connection 4. Graphs and Charts 5. Item Views and Dialogs 6. Integrating Web Content 7. Map Viewer 8. Graphics View 9. The Camera Module 10. Instant Messaging 11. Implementing a Graphics Editor 12. Cloud Storage 13. Multimedia Viewers 14. Qt Quick and QML 15. Cross-Platform Development 16. Testing and Debugging 17. Other Books You May Enjoy

Drawing vector shapes

In the following section, we will learn how to render vector graphics on our Qt application using the QPainter class.

Vector versus bitmap

There are two types of format in computer graphics—bitmap and vector. Bitmap images (also known as raster images) are images that are stored as a series of tiny dots called pixels. Each pixel will be assigned a color and gets displayed on screen exactly how it's stored—a one-to-one correspondence between the pixels and what is displayed on the screen.

On the other hand, vector images are not based on bitmap patterns but rather use mathematical formulas to represent lines and curves that can be combined to create geometrical shapes.

The main characteristics...

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