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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns FREE CHAPTER
2. Unified Modeling Language Primer 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Questions

  1. What are the four purposes of creational design patterns?
  2. What are the six creational design patterns?
  3. What are the two categories of creational design patterns?
  4. What is unique about abstract classes in Java?
  5. Which design pattern creates an interface that is used to create multiple objects without prior knowledge of the concrete class?
  6. Which design pattern is used to create separation between object instantiation and representation?
  1. Which design pattern allows subclasses to determine which class to create?
  2. Which design pattern allows us to specify a category of objects using a prototype instance?
  3. Which design pattern is used to delegate object creation to a specific class?
  4. Which design pattern ensures there is only one instance of the class?
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