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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns FREE CHAPTER
2. Unified Modeling Language Primer 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Implementing the singleton design pattern

The singleton design pattern is perhaps the easiest of the creational design patterns to understand and to implement. The purpose of this design pattern is to ensure there is only one instance of the class, and it must be externally accessible. It is common for security-based systems to implement the singleton design pattern. An example would be a banking system that creates new account numbers. It is important that these account numbers are only generated by a single system.

We will implement the singleton design pattern simply by making the singleton class constructor private.

We will look at an example use case, the UML class diagram, and the source code that's necessary to implement the singleton design pattern for this scenario.

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