The following game design document is divided into parts representing the individual point of interest in the overall project. For example, the game's synopsis section might be of interest to those working on the game's narrative elements. At the same time, the parts about minimum requirements and systems are geared toward the programmers. But whatever our specialization, it's good practice to read the entire design document and gain a complete mental model of the project before working on it.
United States
Great Britain
India
Germany
France
Canada
Russia
Spain
Brazil
Australia
Singapore
Hungary
Ukraine
Luxembourg
Estonia
Lithuania
South Korea
Turkey
Switzerland
Colombia
Taiwan
Chile
Norway
Ecuador
Indonesia
New Zealand
Cyprus
Denmark
Finland
Poland
Malta
Czechia
Austria
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Netherlands
Bulgaria
Latvia
South Africa
Malaysia
Japan
Slovakia
Philippines
Mexico
Thailand