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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Toc

Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise 2. Introduction to Unity for AR Development FREE CHAPTER 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

Technical requirements

The technical requirements for this chapter are as follows:

  • Android Studio (3.5.2 version for Windows in this book).
  • Java Development Kit (1.8.0 in this book).
  • Sceneform plugin (installed from inside Android Studio. 1.13.0 in this book).
  • An ARCore supporting mobile device (see the list here: https://developers.google.com/ar/discover/supported-devices). The project has been tested on a Samsung Galaxy A5 (2017) and a Pocophone F1.

To install the Android Studio, the system requirements for Windows are as follows:

  • 4 GB RAM minimum, 8 GB RAM recommended
  • 2 GB of available disk space minimum, 4 GB recommended
  • 1280x800 minimum screen resolution

For more details on other operating systems, you can find the official requirements at the end of this page: https://developer.android.com/studio.

The code files for this chapter can be found here: https://github...

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