Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods, with deep Q-networks, value iteration, policy gradients, TRPO, AlphaGo Zero and more

Arrow left icon
Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788834247
Length 546 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Preface 1. What is Reinforcement Learning? FREE CHAPTER 2. OpenAI Gym 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. DQN Extensions 8. Stocks Trading Using RL 9. Policy Gradients – An Alternative 10. The Actor-Critic Method 11. Asynchronous Advantage Actor-Critic 12. Chatbots Training with RL 13. Web Navigation 14. Continuous Action Space 15. Trust Regions – TRPO, PPO, and ACKTR 16. Black-Box Optimization in RL 17. Beyond Model-Free – Imagination 18. AlphaGo Zero Other Books You May Enjoy Index

PG on CartPole

Nowadays, almost nobody uses the vanilla PG method, as the much more stable Actor-Critic method exists, which will be the topic of the two following chapters. However, I still want to show the PG implementation, as it establishes very important concepts and metrics to check for the PG method’s performance. So, we will start with a much simpler environment of CartPole, and in the next section, will check its performance on our favorite Pong environment. The complete code for the following example is available in Chapter09/04_cartpole_pg.py.

GAMMA = 0.99
LEARNING_RATE = 0.001
ENTROPY_BETA = 0.01
BATCH_SIZE = 8
REWARD_STEPS = 10

Besides already familiar hyperparameters, we have two new ones. Entropy beta value is the scale of the entropy bonus. The REWARD_STEPS value specifies how many steps ahead the Bellman equation is unrolled to estimate the discounted total reward of every transition.

class PGN(nn.Module):
    def __init__(self, input_size, n_actions):
  ...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image