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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods, with deep Q-networks, value iteration, policy gradients, TRPO, AlphaGo Zero and more

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788834247
Length 546 pages
Edition 1st Edition
Languages
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Author (1):
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Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
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Table of Contents (21) Chapters Close

Preface 1. What is Reinforcement Learning? FREE CHAPTER 2. OpenAI Gym 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. DQN Extensions 8. Stocks Trading Using RL 9. Policy Gradients – An Alternative 10. The Actor-Critic Method 11. Asynchronous Advantage Actor-Critic 12. Chatbots Training with RL 13. Web Navigation 14. Continuous Action Space 15. Trust Regions – TRPO, PPO, and ACKTR 16. Black-Box Optimization in RL 17. Beyond Model-Free – Imagination 18. AlphaGo Zero Other Books You May Enjoy Index

Value of action


To make our life slightly easier, we can define different quantities in addition to the value of state : value of action . Basically, it equals the total reward we can get by executing action a in state s and can be defined via . Being a much less fundamental entity than , this quantity gave a name to the whole family of methods called "Q-learning", because it is slightly more convenient in practice. In these methods, our primary objective is to get values of Q for every pair of state and action.

Q for this state s and action a equals the expected immediate reward and the discounted long-term reward of the destination state. We also can define via  :

This just means that the value of some state equals to the value of the maximum action we can execute from this state. It may look very close to the value of state, but there is still a difference, which is important to understand. Finally, we can express Q(s, a) via itself, which will be used in the next chapter's topic of Q...

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