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C++ Reactive Programming

You're reading from   C++ Reactive Programming Design concurrent and asynchronous applications using the RxCpp library and Modern C++17

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788629775
Length 348 pages
Edition 1st Edition
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Authors (2):
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Peter Abraham Peter Abraham
Author Profile Icon Peter Abraham
Peter Abraham
Praseed Pai Praseed Pai
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Praseed Pai
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Toc

Table of Contents (15) Chapters Close

Preface 1. Reactive Programming Model – Overview and History FREE CHAPTER 2. A Tour of Modern C++ and its Key Idioms 3. Language-Level Concurrency and Parallelism in C++ 4. Asynchronous and Lock-Free Programming in C++ 5. Introduction to Observables 6. Introduction to Event Stream Programming Using C++ 7. Introduction to Data Flow Computation and the RxCpp Library 8. RxCpp – the Key Elements 9. Reactive GUI Programming Using Qt/C++ 10. Creating Custom Operators in RxCpp 11. Design Patterns and Idioms for C++ Rx Programming 12. Reactive Microservices Using C++ 13. Advanced Streams and Handling Errors 14. Other Books You May Enjoy

The Active object pattern


An Active object is a class that decouples method invocations and method executions, and is well suited for fire and forget asynchronous calls. A scheduler attached to the class handles the execution requests. The pattern consists of six elements, which are as follows:

  • A proxy, which provides an interface for clients with publicly accessible methods
  • An interface that defines the method request on an Active object
  • A list of pending requests from clients
  • A Scheduler, which decides which request to execute next
  • The implementation of the Active object method
  • A callback or variable, for the client to receive the result

We will dissect an implementation of the Active object pattern. This program is written for elucidation; for production use, we need to use a bit more sophistication. Attempting a production quality implementation would make the code considerably longer. Let's take a look at the code:

#include <rxcpp/rx.hpp> 
#include <memory> 
#include <map&gt...
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