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C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development

You're reading from   C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development Build applications with C#, .NET Core, Entity Framework Core, ASP.NET Core, and ML.NET using Visual Studio Code

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Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781788478120
Length 818 pages
Edition 4th Edition
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Author (1):
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Mark J. Price Mark J. Price
Author Profile Icon Mark J. Price
Mark J. Price
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Table of Contents (21) Chapters Close

1. Hello, C#! Welcome, .NET! FREE CHAPTER 2. Speaking C# 3. Controlling Flow and Converting Types 4. Writing, Debugging, and Testing Functions 5. Building Your Own Types with Object-Oriented Programming 6. Implementing Interfaces and Inheriting Classes 7. Understanding and Packaging .NET Types 8. Working with Common .NET Types 9. Working with Files, Streams, and Serialization 10. Protecting Your Data and Applications 11. Working with Databases Using Entity Framework Core 12. Querying and Manipulating Data Using LINQ 13. Improving Performance and Scalability Using Multitasking 14. Practical Applications of C# and .NET 15. Building Websites Using ASP.NET Core Razor Pages 16. Building Websites Using the Model-View-Controller Pattern 17. Building Websites Using a Content Management System 18. Building and Consuming Web Services 19. Building Intelligent Apps Using Machine Learning 20. Building Windows Desktop Apps 21. Building Cross-Platform Mobile Apps Using Xamarin.Forms

Raising and handling events

Methods are often described as actions that an object can perform, either on itself or to related objects. For example, List can add an item to itself or clear itself, and File can create or delete a file in the filesystem.

Events are often described as actions that happen to an object. For example, in a user interface, Button has a Click event, click being something that happens to a button. Another way of thinking of events is that they provide a way of exchanging messages between two objects.

Events are built on delegates, so let's start by having a look at how delegates work.

Calling methods using delegates

You have already seen the most common way to call or execute a method: use the . operator to access the method using its name. For example, Console.WriteLine tells the Console type to access its WriteLine method.

The other way to call or execute a method is to use a delegate. If you have used languages that support function pointers...

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