Technical requirements
To complete the project in this chapter, you will need Unity installed on your development computer, connected to a mobile device that supports augmented reality applications (see Chapter 1, Setting Up for AR Development, for instructions). We will also assume you have created the ARGallery scene that we started in Chapter 6, Gallery: Building an AR App, where you'll also find additional dependencies detailed for you in the Technical requirements section. You can find that scene, as well as the one we will build in this chapter, in this book's GitHub repository at https://github.com/PacktPublishing/Augmented-Reality-with-Unity-AR-Foundation.
Note that in this book's repository, some of the scripts (and classes) for this chapter have been post-fixed with 07
, such as AddPictureMode07
, to distinguish them from the corresponding scripts that were written for the previous chapter. In your own project, you can leave the un-post-fixed name as is when...