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Asynchronous Programming in Rust

You're reading from   Asynchronous Programming in Rust Learn asynchronous programming by building working examples of futures, green threads, and runtimes

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Length 306 pages
Edition 1st Edition
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Author (1):
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Carl Fredrik Samson Carl Fredrik Samson
Author Profile Icon Carl Fredrik Samson
Carl Fredrik Samson
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Table of Contents (16) Chapters Close

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview FREE CHAPTER 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions

In this chapter, we’ll take a look at how an OS-backed event queue works and how three different operating systems handle this task in different ways. The reason for going through this is that most async runtimes I know of use OS-backed event queues such as this as a fundamental part of achieving high-performance I/O. You’ll most likely hear references to these frequently when reading about how async code really works.

Event queues based on the technology we discuss in this chapter is used in many popular libraries like:

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