Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Application Development with Qt Creator

You're reading from   Application Development with Qt Creator Build cross-platform applications and GUIs using Qt 5 and C++

Arrow left icon
Product type Paperback
Published in Jan 2020
Publisher
ISBN-13 9781789951752
Length 426 pages
Edition 3rd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Lee Zhi Eng Lee Zhi Eng
Author Profile Icon Lee Zhi Eng
Lee Zhi Eng
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Preface 1. Section 1: The Basics
2. Getting Started with Qt Creator FREE CHAPTER 3. Building Applications with Qt Creator 4. Designing Your Application with Qt Designer 5. Qt Foundations 6. Developing Applications with Qt Widgets 7. Section 2: Advanced Features
8. Drawing with Qt 9. Doing More with Qt Quick 10. Implementing Multimedia with Qt Quick 11. Sensors and Qt Quick 12. Section 3: Practical Matters
13. Localizing Your Application with Qt Linguist 14. Optimizing Performance with Qt Creator 15. Developing Mobile Applications with Qt Creator 16. Embedded and IoT Development with Qt Creator 17. Qt Tips and Tricks 18. Other Books You May Enjoy

Drawing with Qt

While many applications can be built using only the built-in widgets, others require the ability to perform custom drawing—for example, when you need a custom widget or two, or maybe you're doing offscreen rendering to programmatically create images in graphics files, or else you're interested in building a radically different user interface. Qt provides support for all of these scenarios in C++, in addition to what you can do with Qt Quick.

In this chapter, we will see what is needed to know for general drawing in Qt. We begin by discussing QPainter, and how it uses QPaintDevice instances to abstract drawing functionality. We will see how this works in general terms, and then give concrete examples for offscreen drawing to bitmaps, as well as creating custom widgets that interoperate with Qt Widgets. In the last half of the chapter, we will turn...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image