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Android Programming with Kotlin for Beginners

You're reading from   Android Programming with Kotlin for Beginners Build Android apps starting from zero programming experience with the new Kotlin programming language

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Length 698 pages
Edition 1st Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (31) Chapters Close

Preface 1. Getting Started with Android and Kotlin FREE CHAPTER 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go A. Other Book You May Enjoy Index

Persisting data with SharedPreferences

In Android, there are a few ways to make data persist. By persist, I mean that if the user quits the app, then when they come back to it their data will still be available. Which technique is the correct one to use is dependent upon the app and the type of data.

In this book, we will look at three ways to make data persist. For saving our user's settings, we only need a simple method. After all, we just need to know whether they want the decorative divider between each of the notes in the RecyclerView widget.

Let's look at how we can make our apps save and reload variables to the internal storage of the device. We need to use the SharedPreferences class. SharedPreferences is a class that provides access to data that can be accessed and edited by all the classes of an app. Let's look at how we can use it:

// A SharedPreferences instance for reading data
val prefs = getSharedPreferences(
         "My app",
          Context.MODE_PRIVATE...
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