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Advanced Node.js Development

You're reading from   Advanced Node.js Development Master Node.js by building real-world applications

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788393935
Length 592 pages
Edition 1st Edition
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Author (1):
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Andrew Mead Andrew Mead
Author Profile Icon Andrew Mead
Andrew Mead
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Table of Contents (12) Chapters Close

Preface 1. Getting Set Up FREE CHAPTER 2. MongoDB, Mongoose, and REST APIs – Part 1 3. MongoDB, Mongoose, and REST APIs – Part 2 4. MongoDB, Mongoose, and REST APIs – Part 3 5. Real-Time Web Apps with Socket.io 6. Generating newMessage and newLocationMessage 7. Styling Our Chat Page as a Web App 8. The Join Page and Passing Room Data 9. ES7 classes 10. Async/Await Project Setup 11. Other Books You May Enjoy

Socket.io rooms


In the last section, we set up an event listener on the server listening for that join event, and we did some validation. This at least makes sure we have the name and the room name, both of which are going to be required.

The real next step is to actually use the Socket.io library to join rooms, and this is not going to let us just join rooms but it's also going to give us a different set of methods. We can choose to emit to everybody connected to the server or just to people in specific rooms, and that's exactly what we're going to be doing. We want to emit chat messages just to other people who are also in the room.

Now in order to join, what you do is you call socket.join. The socket.join takes a string name, and we have that name under params.room, just like we used in the previous section:

socket.on('join', (params, callback) => {
  if(!isRealString(params.name) || !isRealString(params.room)) {
    callback('Name and room name are required.');
  }
 
  socket.join(params...
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