Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Practical Arduino Robotics

You're reading from   Practical Arduino Robotics A hands-on guide to bringing your robotics ideas to life using Arduino

Arrow left icon
Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781804613177
Length 334 pages
Edition 1st Edition
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Lukas Kaul Lukas Kaul
Author Profile Icon Lukas Kaul
Lukas Kaul
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1: Selecting the Right Components for Your Robots
2. Chapter 1: Introducing Robotics and the Arduino Ecosystem FREE CHAPTER 3. Chapter 2: Making Robots Perceive the World with Sensors 4. Chapter 3: Making Your Robot Move and Interact with the World with Actuators 5. Chapter 4: Selecting the Right Arduino Board for Your Project 6. Part 2: Writing Effective and Reliable Robot Programs for Arduino
7. Chapter 5: Getting Started with Robot Programming 8. Chapter 6: Understanding Object-Oriented Programming and Creating Arduino Libraries 9. Chapter 7: Testing and Debugging with the Arduino IDE 10. Part 3: Building the Hardware, Electronics, and UI of Your Robot
11. Chapter 8: Exploring Mechanical Design and the 3D Printing Toolchain 12. Chapter 9: Designing the Power System of Your Robot 13. Chapter 10: Working with Displays, LEDs, and Sound 14. Chapter 11: Adding Wireless Interfaces to Your Robot 15. Part 4: Advanced Example Projects to Put Your Robotic Skills into Action
16. Chapter 12: Building an Advanced Line-Following Robot Using a Camera 17. Chapter 13: Building a Self-Balancing, Radio-Controlled Telepresence Robot 18. Chapter 14: Wrapping Up, Next Steps, and a Look Ahead 19. Index 20. Other Books You May Enjoy

Working with third-party Arduino libraries

By now you have a good understanding of the purpose and structure of Arduino libraries. They are typically a header file and a source file, and sometimes a folder with examples and a file with meta info about the library that needs to be placed in your libraries folder.

Adding library files manually

There are several ways to use third-party libraries in your project. The most straightforward way is to do the same as what you did with your own library. Once you download all the files of the library, place them in a subfolder with the name of your library within your libraries folder, and after the next start of your Arduino IDE, you will be able to use the library and all the examples that come with it.

Using the IDE’s Library Manager

An easier way to install libraries is through the Arduino IDE’s built-in Library Manager. All official Arduino libraries and many major third-party libraries are available through this...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime