We have seen how experience replay is used in DQN to avoid a correlated experience. Also, we learned that prioritized experience replay is an improvement to the vanilla experience replay as it prioritizes each experience with the TD error. Now we will look at a new technique called hindsight experience replay (HER), proposed by OpenAI researchers for dealing with sparse rewards. Do you remember how you learned to ride a bike? On your first try, you wouldn't have balanced the bike properly. You would have failed several times to balance correctly. But all those failures don't mean you didn't learn anything. The failures would have taught you how not to balance a bike. Even though you did not learn to ride the bike (goal), you learned a different goal, that is, you learned how not to balance a bike. This is how we humans learn, right? We...
Germany
Slovakia
Canada
Brazil
Singapore
Hungary
Philippines
Mexico
Thailand
Ukraine
Luxembourg
Estonia
Lithuania
Norway
Chile
United States
Great Britain
India
Spain
South Korea
Ecuador
Colombia
Taiwan
Switzerland
Indonesia
Cyprus
Denmark
Finland
Poland
Malta
Czechia
New Zealand
Austria
Turkey
France
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Malaysia
South Africa
Netherlands
Bulgaria
Latvia
Australia
Japan
Russia